Lead Producer, Publishing – 6-month Contract
Job Description:
- Partner with development studios and internal publishing functions to drive milestone delivery
- Keep cross-functional work aligned across high-profile AAA titles
- Manage day-to-day execution across features, workstreams, or an entire title
- Steer project plans and manage scope, schedule, and cost tradeoffs
- Identify, surface, escalate, and resolve risks
- Build relationships across studio and publishing teams and surface misalignment early
- Write and present stakeholder updates, decks, milestone documents, and reports
- Advocate for player experience and incorporate player impact into prioritization
- Track quality risks and drive resolution of known issues across platforms
- Report to the Executive Producer
Requirements:
- 8+ years in game production, publishing production, product management, or a related discipline with experience over a title's full lifecycle, including post-launch
- Experience with live service titles or ongoing content pipelines
- Comfort working across distributed teams and time zones
- Track record partnering with developers and internal publishing groups (Marketing, BD, QA, Research, etc.)
- Ability to manage schedules and stakeholder communication across multiple concurrent workstreams
- Ability to handle ambiguity, spot risk early, and triage it quickly
- Strong writing and meeting-leadership skills, with ability to build alignment through documentation
- Ability to earn trust across partners through clear communication and a player-first lens
- Passion for games and ability to articulate what “great” looks like for a genre
- Experience managing feature-level budgets or financial workflows is a plus
- Bonus: development and publishing-side production experience
Benefits: